Mathematics for Computer Graphics
نویسندگان
چکیده
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, animation, virtual reality, CAD other areas graphics in this updated expanded fourth edition. The first four chapters revise number sets, algebra, trigonometry coordinate systems, which are employed the following on vectors, transforms, interpolation, 3D curves patches, analytic geometry barycentric coordinates. Following this, reader is introduced to relatively new topic geometric last two provide an introduction differential integral calculus, emphasis geometry. Mathematics for Computer Graphics covers all key subject, including:Number setsAlgebraTrigonometryCoordinate systemsTransformsQuaternionsInterpolationCurves surfacesAnalytic geometryBarycentric coordinatesGeometric algebraDifferential calculusIntegral calculusThis edition contains over 120 worked examples 270 illustrations, central authors descriptive writing style. provides sound understanding mathematics required graphics, giving fascinating insight into design software setting scene further reading more advanced books technical research papers.
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ژورنال
عنوان ژورنال: Undergraduate topics in computer science
سال: 2022
ISSN: ['2197-1781', '1863-7310']
DOI: https://doi.org/10.1007/978-1-4471-7520-9